The Last Of Us

Stealth

Stealth is a core mechanic in The Last of Us, allowing players to avoid direct confrontations.

Key Features

Benefits

Combat

Combat in The Last of Us is grounded, brutal, and designed to feel desperate.

Types

Notable features

Crafting

Crafting adds a layer of survival realism and requires scavenging.

System Overview

Infected Types

The infected in The Last of Us evolve through different stages of Cordyceps infection, each with unique behavior and threat levels.

Stage Appearance Behavior Threat Level
Runner Recently infected, still human-like but feral. Fast, aggressive, swarm in groups. Medium
Stalker Partially overgrown with fungus, gaunt. Stealthy, ambush predators. High
Clicker Fungus has blinded them; grotesque fungal plates on face. Use echolocation, very dangerous close-range. Very High
Bloater Heavily armored with thick fungal plates. Throws spore bombs, extremely tough. Extreme
Shambler Bulky, oozing fungal growths, spore clouds. Releases corrosive spores in combat. Extreme